Monday, September 22, 2014

Byte: Elite: Dangerous - Video frenzy

Now that I'm back at work, things have been a little quiet around here lately, but rest assured that I'll be writing a whole new round of guides, ship and equipment reviews and tutorials as soon as I can after Beta 2 is released on the 30th of September. I certainly can't wait to get my hands on an Asp Explorer (I've always been partial to a nice Asp!), and I'm hoping that the larger bubble of explorable space will yield up some interesting sights in the new release.

In the meantime, I've been playing a bit more with Fraps and Moviemaker to create a few E:D videos of my hopefully watchable exploits. When I have a bit more time at my disposal, I hope to be able to do some proper post-production voiceovers, rather than the flavour text captions I'm currently using, but for now, I hope that what I'm posting is at least mildly interesting and entertaining, as well as giving the viewer a flavour of just how awesome this game really is.

I uploaded a couple of videos over the weekend, the first of which documents one of my epic-ist fails I've ever had playing the game, as I monumentally misjudge an engine boost, closing in for the kill on an otherwise helpless and mortally wounded Federation Anaconda at Eranin 2, with hilariously tragic consequences. Just as well this happened on a solo instance, right? God forbid that anyone in the outside world should see my mistake.... Whoops!



In an effort to somewhat reclaim my credibility as an authority on how to play Elite: Dangerous, I also posted a video of myself and a friend similarly raiding the High Intensity warzone at Eranin 2, only with more success, barring the odd server glitch. Here I get to demonstrate the awesome badassitude of an "Iron Ass" Anaconda, fully specced out with no less than seven cannons (three Class 6, two Class 4 and two Class 2). As my buddy Ol points out in the video, I'm taking down enemy Anacondas like they're fighters. Behold the awesome awesomeness of cannons!



Hope you enjoyed the videos. More updates will be incoming soon, after I've had a chance to play with the new pieces of ship equipment, and had the opportunity to fully evaluate the potential of the Asp Explorer, which was always my favourite ship in Elite 2: Frontier. Good hunting, Commanders!

Friday, September 19, 2014

Byte: Elite 30th Anniversary

As part of the celebrations for the 30th anniversary of the release of the original Elite on the BBC B Micro, Frontier Developments have released a limited edition Cobra Mark III skin for Elite: Dangerous. At £10/€13/$15, it's massively overpriced for what it is, but you know what they say about fools and their gold...

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They are easily parted, if it means that you can fly TOTALLY COOL-LOOKING VIRTUAL SPACE SHIPS.

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Hey, at least they're a fraction of the price of what you'd pay in That Other Space Game...
DON'T JUDGE ME...

Saturday, September 13, 2014

Byte: Elite: Dangerous - Equal Opportunity Space Murder

Just to prove that I'm not totally anti-Fed, I join the fight against the dastardly Eranin independent insurgents in my trusty Anaconda. And totally kick ass, natch.

Monday, September 01, 2014

Byte: Elite: Dangerous - Anaconda Hunt

A few days ago I stumbled across this awesome video of an Anaconda pilot kicking serious bottom using a loadout of seven rail guns.

Suitably inspired, I thought that I absolutely had to try this out with my own Anaconda. The only caveat was that the wonderfully-named Fruchtpudding's video was recorded in Premium Beta, and there have been some significant changes to the heat generation and power usage mechanics, plus a few tweaks to weapon damage. As you'll see below, rail guns look super-spectacular when they hit, but generate far too much heat for the damage they provide. So, like any good scientist, I perform a little experiment to see what loadout will actually turn my Annie into an ultimate death gunboat. I think the experiment was a success, but see what you think. Enjoy, and Good Hunting, Commanders!